- Grow a Plant plant values determine how many coins each fully grown crop sells for at market.
- Rarity tiers (Common, Rare, Epic, Mythic, Secret) strongly influence base value and pack odds.
- Coins per minute matters more than raw sell price when comparing farming routes.
- Seed pack cost must be subtracted from sell value to calculate true profit per cycle.
- Drones and base upgrades multiply effective value by automating watering and harvests.
How Plant Values Work in Grow a Plant
In Grow a Plant, every crop you grow has a sell value — the amount of coins you receive when you harvest and sell a mature plant. That value is shaped by four factors: the plant's rarity tier, the seed pack it came from, its growth time, and any multipliers from base upgrades or event boosts.
Understanding plant values is the single most important skill for building an efficient farm. A plant with a high sell price but a long growth timer can actually earn fewer coins per minute than a cheap, fast-growing crop.
The core formula players use to compare crops:
Effective Value = (Sell Price − Seed Cost) ÷ Growth Time in Minutes
This gives you profit per minute, the number that should drive every planting decision.
| Value Factor | What It Measures | Impact on Profit |
|---|---|---|
| Base sell price | Coins from selling one mature plant | Direct revenue per cycle |
| Seed pack cost | Coins spent to obtain the seed | Subtracted from revenue |
| Growth time | Minutes from planting to harvest | Divides profit; shorter is better |
| Rarity tier | Common to Secret classification | Higher tiers sell for more |
| Multipliers | Upgrades, drones, event boosts | Scales effective output |
Values can shift slightly between updates. Keep a simple log of seed cost, sell price, and growth time for each plant you grow — your own data always reflects the current version you are playing.
Rarity Tiers and Value Ranges
Grow a Plant organizes its plants into rarity tiers, and each tier corresponds to a general value band. Higher-tier seeds are rarer inside seed packs, which means the expected cost per seed rises sharply as you climb tiers — a Secret plant is not just valuable, it is expensive to chase.
Because exact sell prices can shift with balance patches, the table below describes relative value relationships between tiers rather than fixed numbers.
| Rarity Tier | Availability | Relative Value | Best Use |
|---|---|---|---|
| Common | Very common in basic packs | Low, fast cycles | Early cash flow |
| Rare | Moderate odds in standard packs | Medium, steady | Mid-game farming |
| Epic | Lower odds, pricier packs | High | Late-game income |
| Mythic | Rare pulls from premium packs | Very high | Endgame profit runs |
| Secret | Special conditions | Exceptional | Collection and showcase |
Mythic and Secret coin values are tracked from live sales in the current version. Values can move slightly after updates, so re-check this page after each patch before committing large amounts of coins to a farming route.
Comparing Plant Values by Game Stage
The "best" plant depends entirely on where you are in progression. Early on, you need fast, cheap cycles to build capital. Later, you can afford long growth timers because upgrades and drones cover the watering workload.
Early Game: Cash Flow
- Focus: Common and Rare plants
- Short growth timers keep coins moving
- Reinvest every sale into more seed packs
- Avoid expensive packs until you have a coin buffer
Mid Game: Scaling Up
- Focus: Rare and Epic plants
- Better profit per minute than starter crops
- Start buying base upgrades that boost sell value
- Unlock first drone to reduce manual watering
Late Game: Max Value
- Focus: Epic, Mythic, and Secret hunting
- Long timers acceptable with drone automation
- Prioritize multipliers over more plots
- Chase Secret plants for collection prestige
A practical comparison of farming approaches:
| Farming Approach | Seed Cost | Growth Time | Coins per Minute | Risk Level |
|---|---|---|---|---|
| Fast Common loops | Very low | Short | Low but consistent | Minimal |
| Rare steady farming | Low | Medium | Moderate | Low |
| Epic batch planting | Medium | Medium-long | High | Moderate |
| Mythic pack chasing | High | Long | Very high when successful | High |
Split your farm between fast cash crops and a few high-value long timers. The fast crops keep income flowing while the expensive plants mature — you get liquidity and upside at the same time.
Step-by-Step: Building a High-Value Farm
Follow this sequence to convert plant values into a reliable money-making system.
Establish Baseline Data
Plant one of each crop you can afford and record seed cost, growth time, and sell price. Calculate profit per minute for each.
Lock In Your Cash Crop
Dedicate most plots to the plant with the best measured coins per minute at your current budget.
Reinvest Into Upgrades
Spend surplus coins on base upgrades that increase sell value or plot count before buying pricier seed packs.
Automate With Drones
Unlock drones so watering and routine care no longer limit how many high-value plants you can run simultaneously.
Chase Premium Tiers
Once income is automated and stable, allocate a small percentage of coins to premium packs for Epic, Mythic, and Secret hunting.
When your automated income covers your weekly seed spending with surplus left over, you have officially transitioned from grinding to scaling — that is the moment premium tier hunting becomes sustainable.
Value Maximization Checklist
Value Farming Milestones:
- Record seed cost, growth time, and sell price for every plant grown
- Identify the best coins-per-minute crop at your current stage
- Purchase at least one sell-value multiplier upgrade
- Unlock your first drone for automated watering
- Successfully grow one Epic or higher plant from a premium pack
Balance patches regularly adjust plant values and pack odds. Check the Updates section of this wiki after each patch note so your farming route stays aligned with the current meta.
Plant Values FAQ
Q: What determines plant values in Grow a Plant?
Plant values are set by each crop's rarity tier, the seed pack it comes from, and its growth time. Base upgrades, drones, and event boosts can further multiply the coins you earn per harvest.
Q: Is a higher sell price always better?
No. A plant with a high sell price but a long growth timer may earn fewer coins per minute than a cheap fast-growing crop. Always compare profit per minute: (sell price minus seed cost) divided by growth time.
Q: How do I find the value of Secret plants?
Secret plant values are tracked from live sales in the current version. The most reliable approach is to grow one yourself and record the sale, then compare against the updated values on this page.
Q: Should I buy premium seed packs early?
Generally not. Early on, your coin buffer is small and premium pulls are rare. Build capital with fast Common and Rare loops, invest in upgrades and drones first, then start chasing Mythic packs once income is automated.